===========================================================================
Archive Maintainer      : ----
Update to               : ----
Advanced engine needed  : GZDoom / UZDoom
Primary purpose         : Singleplayer
===========================================================================
Title                   : Lost in Damnation
Filename                : lostdamn.pk3
Release date            : 03/26/2026
Author                  : Matthias van der Beek aka justsomemusicguy
Email Address           : [redacted]
Other Files By Author   : None
Misc. Author Info       : Doom mapper, music remixer and cold beer enjoyer from the Netherlands

Description             : A story-driven, multi-act campaign with several levels, a large UAC base hub, NPC dialogue, and tons of monsters to shoot all crammed into a single map. Each level has its own music track, most of which are based on the original Doom music, but all tracks were specifically created/remixed for this mod.
Notes			: * This mod uses Strife-style dialogue with NPC's to advance the plot. Essential NPC's that give objectives have a text icon above their heads. Be sure to finish conversations to trigger new objectives.
			  * Pressing the 'crouch' key at any time will show your current objective.
			  * This mod uses dynamic lights and stacked sectors. Freelook is enabled. Jumping/crouching are disabled.

Additional Credits to   : See below for an extensive list.
===========================================================================
* What is included *

New levels              : Yes
New monsters	     	: Yes
Sounds                  : Yes
Music                   : Yes
Graphics                : Yes
Demos                   : No
Other                   : No

* Play Information *

Game                    : DOOM 2
Map #                   : MAP01
Single Player           : Designed for
Cooperative 2-4 Player  : No
Deathmatch 2-4 Player   : No
Difficulty Settings     : Yes. HNTR: less and weaker monsters, more health pickups. UV: more and stronger monsters, less health pickups.

* Construction *

Base                    : New from scratch
Build Time              : I kinda lost track. 12 months?
Editor(s) used          : Ultimate Doom Builder
Known Bugs              : See below.
May Not Run With        : Older versions of GZDoom
Tested With             : GZDoom version g4.12.2


* Known Bugs *         
   
- Sometimes marine patrols get aborted at some point during gameplay, and everyone starts wandering towards the same corner.
- Sometimes Tesla Coils stop targeting monsters.
- Conversations with NPC's sometimes fail to start, but this shouldn't happen with essential NPC's, so the player probably won't be softlocked.


* Music *

Track 1			: The Healer Stalks by Bobby Prince (remix by Justsomemusicguy)
Track 2			: Water World by Bobby Prince (remix by Justsomemusicguy)
Track 3			: Kitchen Ace (And Taking Names) by Bobby Prince (remix by Justsomemusicguy)
Track 4			: Running from Evil by Bobby Prince (remix by Justsomemusicguy)
Track 5			: Suspense by Bobby Prince (remix by Justsomemusicguy)
Track 6			: Never Fear by Justsomemusicguy (this track references Sign of Evil by Bobby Prince)
Track 7			: The Unknown by Justsomemusicguy
Track 8			: Into Sandy's City by Bobby Prince (remix by Justsomemusicguy)
Track 9			: Cafeteria music by Justsomemusicguy
Track 10		: Going Up by Lee Jackson (remix by Justsomemusicguy)
Track 11		: Title track by Justsomemusicguy (mashup of Suspense/Into Sandy's City/Water World by Bobby Prince)


* Credits *

Justsomemusicguy	- Poison Fiend, Zombie Commander, miscellaneous textures and sprites
Tormentor667		- Realm667.com's Doom repository, Catharsi, Dune Warrior, Hell Warrior, Plasma Zombie, Steam FX, Duke 3D Converted Textures
Eriance			- Archon of Hell
Ghastly_Dragon		- Archon of Hell, Blood Demon, Bruiser Demon, Caco Lich, Catharsi, Dark Imp (Nami), Dark Imp (Void), Dark Imp (ST), Hell Warrior, Plasma Zombie, Rocket Zombie, Angled Pistol, Minigun, Brown and Grey Metal Barrels, Chair, Steam FX
Sandypaper		- Aracnorb, Archon of Hell, Blood Demon, Bruiser Demon, Catharsi, Hell Warrior, Rocket Zombie
Midway			- Archon of Hell
Yuraofthehairfan	- Aracnorb, Aracnorb Queen
Dreadopp		- Aracnorb Queen, Plasma Zombie, Rocket Zombie, Snake Imp, Zombie Marine
MagicWazard		- Aracnorb Queen, 
Graf Zahl		- Aracnorb Queen, Rocket Zombie
Jimmy91			- Aracnorb, 
Beaublen		- Aracnorb Queen
Carnevil		- Blood Demon
Neoworm			- Blood Demon
Vader			- Blood Demon, Bruiser Demon, Caco Lich, Dark Imp (Void), Dark Imp (ST), Dark Imp (Nether), Dune Warrior, Hell Warrior, Snake Imp
Keksdose		- Bruiser Demon, Imp Warlord
Bouncy			- Caco Lich, Plasma Zombie, Zombie Marine
TheDarkArchon		- Caco Lich
Rottking		- Catharsi
Virtue			- Crash, UAC Bot
Chris Schnefke		- Crash
Nanami			- Dark Imp (Nami), Imp Warlord
Jaeden			- Dark Imp (Nether)
Cyb			- Blood Demon, Dark Imp (Void), Snake Imp
Amuscaria		- Devil, Doom64 Revenant
PGE			- Devil
Ganbare-Lucifer		- Doom64 Revenant
Espi			- Imp Warlord, Minigun
Popsoap			- Imp Warlord
Captain Toenail		- Plasma Zombie, Techno Lamps, Metal and Bronze Lamps, Doom Potpourri
The Innocent Crew	- Rocket Zombie
ItsNatureToDie		- Snake Imp
George Hamlin		- UAC Bot
Ixnatiful		- Zombie Marine
JoeyTD			- Angled Pistol
Xim			- Heavy Rifle, Combat Knife
ZChronos		- Heavy Rifle
ScubaSteve		- Combat Knife, Minigun
Juan "JacKThERiPPeR"	- Uzi
Cory Whittle		- Uzi
Captain Awesome		- Box, Roots and Bloody Roots, Ceiling Lamp
Lucario			- Box, Roots and Bloody Roots, 
David Raven		- Food, Laboratory Glass
Mancubus		- Phobos Rocks, Stalagmites, Stalactites,
Gothic			- Doom64 lights
Solarsnowfall		- Steam FX
BouncyTEM		- Computer/Machines Ambient Sound, Demonic Drones Ambient Sound
SargeBaldy		- Doom Textures for Doom 2
Enjay			- Doom Potpourri
FuzballFox		- Doom Potpourri
EarthQuake		- Doom Potpourri
MartinHowe		- Doom Potpourri
Ceeb			- Half-Life Converted Textures
Samuel Villarreal	- IDTex Texture Pack
Emil Brundage		- IDTex Texture Pack
Nightmare		- Gray Texture Pack
Elyvisions		- Skybox Textures
(* Please let me know in case I've forgotten to mention someone in this list!)

Some textures, sprites, and ambient sounds are based on resources from the following games:
id Software		- Ultimate Doom, Doom alpha
Looking Glass Studios	- Thief: The Dark Project and Thief 2: The Metal Age
Valve			- Half-Life
3D Realms		- Duke Nukem 3D
Bethesda Softworks	- The Elder Scrolls II: Daggerfall

* Copyright / Permissions *

Authors MAY use the contents of this file as a base for
modification or reuse.  Permissions have been obtained from original
authors for any of their resources modified or included in this file.

You MAY distribute this file, provided you include this text
file, with no modifications.  You may distribute this file in any
electronic format (BBS, Diskette, CD, etc) as long as you include
this file intact.  I have received permission from the original
authors of any modified or included content in this file to allow
further distribution.


* Where to get the file that this text file describes *

The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors
