CREDITS

Level design - ChemistHajo (AKA: Hajo_official)

Based on: Post Mortem (Hell Revealed map 24 by Yonatan Donner), Dark Dome (Alien Vendetta map 26 by Anders Johnsen), cave section inspired by HR2 map 29 (by Jonas Feragen) and AV map 3 (by Anders Johnsen)



Playtesters - Charlot Colmes, J4C, Phantotree



Shootable switch GFX - ChemistHajo. Edit of green light switch​​​​​​​ from Doom II.



Wood flat - ChemistHajo. Edit of WOOD12 from Doom II.



Chaingun Elite DeHackEd + GFX + SFX - antares031 (thanks for giving me permission and helping with the DeHackEd!), modified from id Software's Former Commando spirtes.​​​​​​​



Yellow torch edit - OnionTaco22



Crate textures + blue portal + metal flat - CC4-tex contributors



Status bar + M_SKULL (from the bonus WAD of Hell Revealations) - Arsinikk and the SLOTTER team​​​​​​​



Waterfall + starry skybox (from Epic 2) - Alexander S. (aka: Eternal/Deadall)



Music "Derived from Unconsious Mind" (from Akeldama) - Varis Alpha



Intermission music "YOU LIVE!!!!" (from Freedoom: Phase 2) - Stratos



Bonus level music "Acid Space Jam" - Maxime Tondreau