===========================================================================
Advanced engine needed  : Limit-Removing
Primary purpose         : Single play
===========================================================================
Title                   : Twilight Fortress
Filename                : twfo.wad
Release date            : 10/20/2025
Author                  : Matt Napier (Napeyear)
Email Address           : [redacted]
Other Files By Author   : Haunted Starbase
                          CCSS07 (MAP04)
                          CCSS08 (MAP13,20,31)
                          SS01 (MAP01)
                          TOWN1
                          Hells Hole
                          Space Communications
Misc. Author Info       : 26 Year old Doomer from Kentucky

Description             : Twilight Fortress is a huge, nonlinear level for
                          Doom 2 that uses the RETRES texture pack, and takes
                          heavy inspiration from Eternal Doom. 
                          
                          Can you conquer the Twilight Fortress and unravel its
                          many secrets? 
                          
                          
                          WARNING: If playing on -cl2 It is highly
                          recommended that you disable 'intercept
                          overflow emulation' as you may encounter
                          all ghosts bug later in the level, or play it on
                          -cl9 to avoid this issue entirely. 
						  
Additional Credits to   : id software, TeamTNT (for Eternal Doom resource
                          pack), Ultima Online (music), various Doomworld
                          members and Doom Youtubers for
                          feedback/playtesting, Austin Napier (brother),
                          Little cat (my cat)
===========================================================================
* What is included *

New levels              : 1 + credits
Sounds                  : Yes
Music                   : Yes
Graphics                : Yes
Dehacked/BEX Patch      : No
Demos                   : No
Other                   : No
Other files required    : None


* Play Information *

Game                    : Doom 2
Map #                   : MAP01 + MAP02
Single Player           : Designed for
Cooperative 2-4 Player  : No
Deathmatch 2-4 Player   : No
Other game styles       : None
Difficulty Settings     : Yes


* Construction *

Base                    : New from scratch
Build Time              : 2 Years
Editor(s) used          : Ultimate Doom Builder, SLADE3, Paint
Known Bugs              : visplane overflow & intercept overflow on vanilla
                          compatablity settings
May Not Run With        : Non limit removing ports or anything that doesn't
                          disable visplane/intercept overflow
Tested With             : Nugget Doom, Nyan Doom, Dsda Doom, GZDoom, EDGE


* Copyright / Permissions *

This work is licensed under the Creative Commons Attribution-NoDerivatives
4.0 International License. To view a copy of this license, visit
http://creativecommons.org/licenses/by-nd/4.0/

You are free to copy and redistribute the material in any medium or format
for any purpose, even commercially. If you do so, you must give appropriate
credit, provide a link to the license, and indicate if changes were made. You
may do so in any reasonable manner, but not in any way that suggests the
licensor endorses you or your use.  If you remix, transform, or build upon
the material, you may not distribute the modified material.

* Where to get the file that this text file describes *

The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors