===========================================================================
Advanced engine needed  : MBF21+UMAPINFO compatible port
                        : DSDA-Doom 0.29.2 strongly recommended
Primary purpose         : Single play
===========================================================================
Title                   : ALIZARIN
Filename                : ALIZARIN.WAD
Release date            : 10/01/2025 (RC1)
			: 10/26/2025 (Final)
Authors                 : grapes (Lead), AlexEightch, Astar18, CravenCoyote, DeetOpianSky,
			: Djoga, FlyingGoner, Gru, Hebonky, JFC, Matt Eldrydge, NiGHTS108,
			: Niloquì, Saipiam, Scionox, Slade Ramsey, Softserve, stephyesterday,
			: tonytheparrot, vertigo, Walter, WASDBee, Winnkar, xScavengerWolfx
Email Address           : smokeheroin@protonmail.com
Other Files By Author   : Various

Description             : ALIZARIN is a 36 map community-farmed megawad featuring maps created with an oppressive, monochromatic
			  red palette. It began as a project within the Pacifist Paradise Discord server and eventually spread to
			  Doomworld on the whole, taking about 6 months and some change to be completed.

			  STORY: It came from nowhere. Another day at the office was swiftly interrupted by "the red",
			  the wash of violent light overtaking our small building in a flash. Another forest fire?
			  No, this cut deeper, every surface of light was stained with crimson. There was no way we could
			  see it coming, our entire reality plunged into a fire-red apocalypse; the sheer chaos of our
			  very spectrum of light changing caused panic and riots. The damage spread fast, the fear and
			  whispers spread faster. All of it fuelled by a force we can't even describe, something that crept
			  into our plane of existence from a time or place we can't even conceive of. There's no choice,
			  there's no way back, the only way out is through. We must stay strong and fight, or ALIZARIN
			  will claim every drop of our reality and leave a red void in its wake.

			  IMPORTANT NOTES: The mapset was designed with DSDA-Doom as the primary port suggested for play.
			  Specifically DSDA-Doom 0.29.2 as this version predates significant changes to OpenGL graphics and
			  MOD file playback; DSDA-Doom 0.29.4 or higher is fine too, but the invuln palette, COLORMAP changes,
			  and some music files will be slightly off. Please use OpenGL graphics where available as most maps
			  were designed around it and may not function correctly on software graphics (except MAP11 which is
			  intended for software graphics, but works on both). Pistol starts are also encouraged for continuous play.
			  Ultra-Violence is the intended difficulty and minimal balancing has been done for lower difficulties.
			  Co-op starts are included but multiplayer has not been tested.

			  DO NOT RUN ON GZDOOM! Apparently the WAD doesn't open at all on GZDoom (good) but please use a real
			  port if you wish to play this mapset.

			  PHOTOSENSITIVITY WARNING! Many maps use intense/flashing lights, loud music, and aggressive visuals;
			  even the palette itself makes the "tamer" levels quite hard on the eyes for some people. Please play
			  the WAD at your own discretion. An alternate "accessibility patch" is available on the Doomworld thread,
			  in the form of a replacement purple palette (TYRIAN), which is somewhat less aggressive on the eyes.

			  BESTIARY / ARMORY CHANGES:
				- Afrit; from Scythe 2, unchanged, same ol' bastards
			  	- Brufy; new enemy by Winnkar; amorphous blob monsters
				- Guerrilla; new enemy by Djoga; Slavic turret chaingunners
				- Jackal; from Realm667; underworld-upgraded shadow imps
				- Lesser Leviathan; from Struggle: Antaresian Legacy, but with lower health
				- Meteoric Astral Cacodemon; from Eviternity, but with more health
				- Semi-Legendary Cyberdemon; from Tarachillax, but with significantly less health/no homing rockets
				- Semi-Super Vile; from Valiant, but with lower health
				- Shrinkflation Cyberdemon; 1000HP Cyberdemon variant

			  The BFG has infinite ammo and the berserk fist does 16x regular damage.
			  Bleach replaces the radsuit.

			  
Additional Credits to   : See CREDITS lump for full credits list

===========================================================================
* What is included *

New levels              : 36
Sounds                  : Yes
Music                   : Yes
Graphics                : Yes
Dehacked/BEX Patch      : Yes
Demos                   : No
Other                   : UMAPINFO
Other files required    : None


* Play Information *

Game                    : DOOM 2
Map #                   : MAP01-32 + 69/77/93/99
Single Player           : Designed for
Cooperative 2-4 Player  : Player starts only
Deathmatch 2-4 Player   : Player starts only
Other game styles       : None
Difficulty Settings     : Minimal


* Construction *

Base                    : New from scratch
Build Time              : 6 months
Editor(s) used          : UDB, Slade, Aseprite, Photoshop, FLS, OpenMPT, Sekaiju, Audacity
Known Bugs              : "It's not a bug it's avant-garde"
May Not Run With        : Anything not MBF21 or UMAPINO compatible
Tested With             : DSDA-Doom 0.29.2, DSDA-Doom 0.29.4, Nyan Doom 1.4.0, Woof 15.2.0


* Map list *

MAP01	: የትም የለም
Author  : grapes
Music   : "Lounge Drive" by CBR / "Red October (Loop Mix)" by Deon van Dier

MAP02   : Sanctification Incarnadine
Author  : Slade Ramsey
Music   : "Oppression" by Slade Ramsey
	   
MAP03   : Oculi Auxilium
Author  : CravenCoyote
Music   : "Miranda Mine" by Brian Luzietti et al.

MAP04   : Satan's Void
Author  : xScavengerWolfx
Music   : "Fallen Monuments" by Snaxolotl

MAP05   : They Are Watching
Author  : Niloquì
Music   : "Gone Blank" by Jimmy

MAP06   : Charred
Author  : JFC
Music   : "Asynchronized" by !Cube

MAP07   : The Ghost Ping Incident
Author  : grapes
Music   : "Winnetous Depressions" by Nash / "Milan Speedcore Project" by HCM DJ
	: "BASE" by Masterbeat

MAP08   : Sleep
Author  : Winnkar
Music   : "Death", "The Symphony of White Forest", and "4death" by Winnkar

MAP09   : Abyssal Junction
Author  : AlexEightch
Music   : "Blooddawn" by Marduk

MAP10   : Midnight Curse
Author  : Djoga
Music   : "Mist Ache" by Lee Jackson

MAP11   : 666 mg/kg
Author  : vertigo
Music   : "Industry" by Deathjester

MAP12   : KING
Author  : NiGHTS108
Music   : "Chilling Nerves" by The Omniscient

MAP13   : Dead Rancid Air
Author  : Hebonky
Music   : "MAP23" by Marc Pullen

MAP14   : bite it off
Author  : stephyesterday
Music   : "Sound Test 4" and "Sound Test 8" by Dodonpachi Daioujou
	: "Sound Test 3" and "Sound Test 5" by Ketsui

MAP15   : Plead a Taste
Author  : DeetOpianSky
Music   : "Pagan Poetry" by Björk

MAP16   : No Exit
Author  : Winnkar
Music   : "Sleeping on Piano" by Winnkar

MAP17   : Convergence
Author  : Saipiam
Music   : "There's No Fear" by ViPeR

MAP18   : Dissociation
Author  : Astar18
Music   : "Sensoric Overload" by Astar18

MAP19   : Unrequited
Author  : Gru
Music   : "Bolulla River" by Motherless Fuck

MAP20   : Deliver Us From Evil
Author  : Djoga
Music   : "Remain of War" by Petter Martensen

MAP21   : Flicker Vertigo
Author  : tonytheparrot
Music   : "Hardcore?" by The Impaler

MAP22   : |)1V1N3﻿ B00G3YM4|\|
Author  : Walter
Music   : "D_E8M8" from DETHMETL.WAD

MAP23   : A Needle in Your Eye
Author  : grapes
Music   : "Recirculating Wine" by Zan-zan-zawa-veia

MAP24   : The Tenth Trepanation
Author  : Matt Eldrydge
Music   : "Nereshedu" by Matt Eldrydge

MAP25   : The Torment Nexus
Author  : WASDBee
Music   : "New Destiny" by WASDBee

MAP26   : The Way Everlasting
Author  : Djoga
Music   : "Stormy Volcano" by Petter Martensen

MAP27   : Broken Legs and Corpses
Author  : Winnkar
Music   : "CBLOOD10" by Michael / "3death" by Winnkar

MAP28   : Spiral 1399 (efface)
Author  : Softserve
Music   : "Static Plasma" by Deadwing

MAP29   : Avici
Author  : FlyingGoner
Music   : "Underlord" by Jimmy / "seven months missing" by Korp
	: "LOL2-03.MID" by David Arkenstone & Frank Klepacki

MAP30   : Icon of 'Rin
Author  : grapes
Music   : "Maggot Death" by Throbbing Gristle [cover by grapes]

MAP31   : ff0000
Author  : WASDBee
Music   : "ff0000" by WASDBee

MAP32   : Till the Feast
Author  : DeetOpianSky
Music   : "Red Right Hand" by Nick Cave and the Bad Seeds

MAP69   : Ode2CrazyDoomguy
Author  : grapes
Music   : "Red Dog (Deep Mix)" by Emo

MAP77   : A Dark Secret
Author  : Djoga
Music   : "Avenging Angel" by ViPer

MAP93   : I'll Be Your Hall of Mirrors
Author  : grapes
Music   : "I'll Be Your Mirror" by The Velvet Underground & Nico
	: [slow demonic edit by grapes]

MAP99   : Red, and the Consequences Of
Author  : Scionox
Music   : "Sound Concepts" by Fusion Faktor

MAP00   : Eye See You
Author  : grapes
Music   : "=)" by gaia/octopus


Additional Music Credits:
Title		: "Alizarin Theme" by grapes
Intermission	: "Iranian Silkworm" by Muslimgauze [slowed loop]
Text		: "And the Firmament Wept Crimson" by grapes


* Copyright / Permissions *

This work is licensed under the Creative Commons Attribution-NonCommercial
4.0 International License. To view a copy of this license, visit
http://creativecommons.org/licenses/by-nc/4.0/

You are free to copy and redistribute the material in any medium or format;
and remix, transform, and build upon the material. If you do so, you must
give appropriate credit, provide a link to the license, and indicate if
changes were made. You may do so in any reasonable manner, but not in any way
that suggests the licensor endorses you or your use. You may not use the
material for commercial purposes.

* Where to get the file that this text file describes *

The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors
Doomworld: https://www.doomworld.com/forum/topic/155368